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Description
I started this scene with the intent of making a simple header for my facebook page. A reclining figure fit the aspect ratio so I started there. The rest came from that.
I also decided to use this piece as my first serious plunge into DAZ Studio’s new Iray render engine. I have been avoiding Iray since my first experience showed a significant increase in render times. I was right to be afraid. The original render of the image above took 24 hours to cook.
More on how I made this image on my blog:
ericsusch.com/2015/08/30/my-on…
Prints are available in the sidebar ----------------->
Created in DAZ Studio 4.8
Texture editing in photoshop
Rendered with Iray
Color Correction in Lightroom
Figures used:
Zorn
NWX Section 18
More of my work:
I also decided to use this piece as my first serious plunge into DAZ Studio’s new Iray render engine. I have been avoiding Iray since my first experience showed a significant increase in render times. I was right to be afraid. The original render of the image above took 24 hours to cook.
More on how I made this image on my blog:
ericsusch.com/2015/08/30/my-on…
Prints are available in the sidebar ----------------->
Created in DAZ Studio 4.8
Texture editing in photoshop
Rendered with Iray
Color Correction in Lightroom
Figures used:
Zorn
NWX Section 18
More of my work:
Image size
4000x2667px 7.11 MB
© 2015 - 2024 EricSusch
Comments16
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I see part of the problem; I read your blog entry and did some checking on your video card. As you were thinking in that post, you're going to need a different card for rendering, as the Quadro K5000 only has 1536 CUDA cores; the GTX 980ti or similar will help immensely, from what I've been reading on the forums. It's also possible, though unlikely, that your image didn't all fit into the RAM on the video card and it fell back to CPU mode, which will increase render times as well.